ESTE NERDOLOGIA É UM OFERECIMENTO DA ALURA

Acesse: https://www.alura.com.br/supertech
No Nerdologia Tech de hoje vamos entender o que faz imagens no cinema e nos games serem reais ou não.

Apresentação:
Átila Iamarino – http://www.twitter.com/oatila

Roteiro:
Átila Iamarino – http://www.twitter.com/oatila
Paulo Silveira: https://twitter.com/paulo_caelum

Edição e Arte:
Estúdio 42 – http://www.estudio42.com.br

Apoio:
Paloma Mieko – http://instagram.com/atilaepaloma

CARREIRAS ALURA
https://www.alura.com.br/supertech

ASSISTA TAMBÉM
Nerdologia 53 – Supervisão: https://goo.gl/1xKLjw

FONTES
Humes, Larry E., Thomas A. Busey, James C. Craig, and Diane Kewley-Port. “The effects of age on sensory thresholds and temporal gap detection in hearing, vision, and touch.” Attention, Perception, & Psychophysics 71, no. 4 (2009): 860-871.

MATERIAL USADO
capa: https://goo.gl/gW8Yeg
major lazer – light it up: https://youtu.be/lhJ6zz7Ls1Y
call of duty: https://youtu.be/wTPYQspHkOM
muybridge:
https://goo.gl/1PiU6n
https://goo.gl/dg2iwS
efeito da roda de carro: https://youtu.be/VNftf5qLpiA
matrix: https://youtu.be/ggFKLxAQBbc
hobbit: https://youtu.be/40sMS27Ql_w
antonio fagundes: https://goo.gl/6Wz2wn
rendering pixar: https://goo.gl/q5n6pN
wow: https://youtu.be/GRGdzYinth0
wow troll: https://goo.gl/pBwQ9C
monalisa: https://goo.gl/bZHw4D
last of us: https://youtu.be/OqBM1dypKT0
clipping: https://youtu.be/kvVHp9wMAO8
culling: https://youtu.be/8luBQRqW9eo
doom: https://goo.gl/RudJLQ
top 10 graphic games: https://youtu.be/vBzeK0O2W8c
bug: https://goo.gl/9kz7kD
bsp: https://youtu.be/yTRzfKh4Tg0
minecraft: https://youtu.be/7a7vTGJX_cE
hulk: https://goo.gl/EyDHVE
raytracing: https://youtu.be/Qx_AmlZxzVk
imagem gerada no raytracing: https://goo.gl/SbZgcm
general tarkin: https://youtu.be/1uKtUlPmhqw
age of empire: https://goo.gl/umtqT7

Categorias:

Divulgação

Deixe uma resposta